The goal of a MAGE is to ASCEND - to achieve enlightenment.
This process involves SEEKINGS where you go through adventures and experiences (hopefully) leading to an EPIPHANY - a realization
about the world leading to enlightenment.
There are 9 SPHERES of magic, which define the collective
effects that the user can have. There are 9 different TRADITIONS of mages, each group having their own viewpoint on the "correct"
way to ASCEND. Each of the TRADITIONS favors different FOCI, props used within their PARADIGM, or belief system, to make magic
easier. For Cultists typical FOCI are: music, dance, drugs, incense, sex, or things which expand our minds and our perceptions.
Each of the 9 TRADITIONS favors one sphere over the others and generally excels in it's use. The sphere favored by Cultists
is TIME.
A world of wonder, mystery, and most of
all unfathomable power: this is the world of the mage. The unending pursuit of knowledge and power is what mages consign themselves.
To study magic is to seek understanding of the incomprehensible. It is to try to bend to your will that which does not wish
to be controlled. The potential is limitless, and the power is unimaginable.
The mage is a rare being capable of doing
an incredibly wide variety of things with his powers and skills. This power comes at a cost, of course. This knowledge require
intense research, study, and practice: often at the expense of the mage's physical well being or health. For this reason,
mages are not well equipped for hand to hand combat, yet their mighty spells certainly make up for this fact.
Undeniably, to choose the path of the
mage is to choose a path of wonder, and a path of never-ending excitement. And of course, though this path is fraught with
peril, it ultimately leads to incomprehensible power.
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