Alamut - Originally, the name for the Assamites' castle
stronghold. Since the Treaty of Tyre, however, it has come to refer to the current location of the Master and elders
of the clan. It is also used as a metaphor for the Assamite clan as a whole, especially the clan's spirit and ideals.
Amr - The chief magician of the clan; one of the
du'at.
Antitribu - The group of Assamites who escaped
the Curse and allied themselves with the Sabbat.
Asabiyya - The Assamite tradition of loyalty to
the clan and to other clan members.
Caliph - The military leader of the clan; one of the du'at.
Castellan - An Assimite in charge of a location
or group of Assamites away from Alamut.
Curse - the The Treaty of Tyre and the accompanying
Tremere ritual which made Kindred Blood poisonous to the Assamites.
Du'at - The three senior members of the clan ~~
the caliph, the vizier and the amr ~~ who are the Master's closest advisors.
Eagle's Nest - the Originally a translation of
the name of Alamut, more recently applied to any of the secret havens of the Assamite elders, or to the leadership of the
clan in general.
End - Used as a verb by the Assamites. To end a
kafir is to assassinate her.
En'esh - The First City, known to other Kindred
as Enoch, Uniech, Enkil or by various other names.
Fida'i - The title given to newly-embraced Assamites,
who are serving a seven-year apprenticeship at Alamut.
Haqim - The ancestral Assamite; his name is also
spelled Hachem, Hashem, A'shem, and (wrongly) Hassan or Hussein by some European sources.
Silsila - The elders and other respected
individuals of the clan, who act as a priesthood for the Path of Blood and as Castellans for bases away from Alamut.
Tajdid - Literally "revival"; the research program
dedicated to freeing the Assamites from the curse.
Taqiyya - The Assamite art of disguise and impersonation;
also, the clan tradition of secrecy.
Treaty of Tyre - The agreement between the Camarilla
and the Assamites concluded in 1522, whereby the Assamites surrendered the ability to commit diablerie.
Umma - The Assamite tradition of community. The
word also refers to the hoped-for reconciliation of clan and antitribu.
The Unconquered - The name by which the Assamite
antitribu call themselves.
Vizier - The chief scholar and main political mediator
of the clan; one of the du'at
Assamite Organization=
Bogeyman - Professinal kidnapper making vampires disappear.
Circut Rider - Secure Courier moving packages,
Passengers and the occasional Document
that's too sensitive for transmission.
Tactical Coordinator - Natural Military leader.
Contract Lawyer - Representent of Assasins, Bodyguards
etc....Ensuring Safe contracts for the clan.
Assasin - Killing other kin or mortal....for a
fee.
Archaeologist - Informant, keeping its sire's informed
of anything possible, past and present.
Pariah Dog - Accidentaly embraced, a street thug.
Witch-Hunter - Before embraced, kills tremere and
become an asset to the clan in hunting
other kindred.
Prophet of Caine - Scholar, Assamite Sorcerer.
Cleaner - picks up messes left by other Assamites.